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Blender 3D Smash Test Animation – Learning Physics

Hello Fans, Friends, and Fellow Fanatics,

Today I have been messing around with the Physics Engine of Blender and getting into some really interesting stuff!  I created a basic test using a wrecking ball to smash a bunch of white boxes.  This is the first step into a larger dream of making highly advanced physics based animations with 3D models I am creating!

Here is the test thought process before I applied the camera movement.

 

And Here is the FINAL RENDER!

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